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Post by Deleted on Jun 28, 2016 8:44:29 GMT
Meanwhile in Springvale ... (a.k.a The Archers in a post apocalyptic world ) A tale of what it is like to live inside an Open World RPG. I do not expect people to read it. Links to explanations are in Italics. It is a demonstration of why RPGs can be dangerous for you if you get too immersed in them. People often ask me why I live in Springvale and not in Megaton. I think that it is really a no brainer, Colin Moriarty. It is fine when the sheriff can keep an eye on things, but even he can't keep Moriarty under control all the time, and those crazies, the Children of the Atom, just don't leave you alone. At least in Springvale, you can get some peace and quiet now that the raiders are gone from the school. It is close enough to the Vault, and to Megaton for supplies to make sure that things are not too bad, and there is a ready supply of water -- a little hot*, if you know what I mean -- and if you have a ready supply of Radaway, it should be okay; just don't let it get too serious; then you have to go to Moira. I really don't want to have to be a lab rat for Moira Brown; not after last time. That was really scary. But I suppose I should be grateful that I got a Survival Guide out of it -- really useful. Moira Brown.
Anyway, I need to go to Megaton, now. I was asked to get some Rad-X for Pepper Gomez. It is quite windy out, coming from the Capital, so I'll have to be more careful of the radiation; but hey ho, if I start glowing, at least I won't need any lighting to read at night. Now, where did I leave those bottle caps**. ... to be continued
* Radioactive.
** Bottlecaps are the local currency
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Post by Deleted on Jun 30, 2016 8:32:34 GMT
"Do not go out without your Rads." That is something that I keep telling people, but somehow forget myself. I ended you spending more bottle caps on them for myself, than what I bought for Pepper Gomez, and I was so tired that I ended up spending two days in bed recovering. My only excuse was that I was only going to Megaton which is literally down the road, and not a problem, right? Wrong! It depends on where the wind is coming from and , if you read Moira's book, you will know that, she has all the hot spots marked on the map, and warns you about it. By the time I got to Craterside supply, I was already looking tired. She offered me discount on an Advanced Radiation Suit, which does help in situations like this, but is not good if you want to avoid raiders. All she wanted me to do was go down to Rivet City and pick some things up for her a couple of times over the next month, but when I get there, don't tell Flak that it is for her. She didn't say why. Radiation Suit
Anyway, I am stuck here in bed -- if you can call it that. Silver brought me something to eat. God, I'm tired. I really hate these Rads. I really need some ... ... to be continued.
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Post by Deleted on Jul 3, 2016 19:02:00 GMT
The big problem about living in the Capital Wasteland, apart from the radiation, the raiders and all the creatures that, as a result of genetic deformation, decide that their next meal is you ... yes, the biggest problem is the lack of things to do, except survive. Old Three Dog tries his best with Capital Radio, and there is Conelrad Radio, but they are very limited in their output. Three Dog says it is because all the really good stuff was lost, or kept away from the general population by the likes of President Eden's Enclave. It would really be nice if we could hear something different. And, now that I am sick, it does feel a bit overbearing. It makes you wonder. Will we ever get back to a time when we can really make our own music?
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Post by Deleted on Jul 6, 2016 18:38:03 GMT
Another problem with the Capital Wasteland is that there are times when you just get lost, and no amount of searching can help you. It is just that your PipBoy needs a new battery at the most awkward moment, and from knowing where you are, you find yourself thinking, 'how the hell did I end up here', knee deep in water as you try to at least get to the right side of the river, and work your way down stream, and hopefully get sight of Springvale School.
I think I can see Moonbeam Outdoor Cinema in the distance, but I've got to be careful round there because it is a place that the super mutants seem to like to gather before hitting Big Town, but it is the best place to cross the river. If anybody has any ideas, I'd be extremely grateful. I'd like to get to Big Town, at least before nightfall. Some of you might say it'll teach me for going out to get some spare parts from the Old Relay Station for Moira, but I say that if you can do something good, it is better than most of the other options that you have around here. It may be risky, but at least it doesn't damage your karma in any way.
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Post by Deleted on Jul 8, 2016 13:53:50 GMT
It is really strange, trying to imagine what "Moonbeam Outdoor Cinema" was like before the war, or that there would be hundreds of people together watching the same thing, as entertainment. All I ever saw in the vault was videos about what to do in an emergency, or messages from the Overseer on things that we would be doing over the next week; entertainment was a very rare commodity. You can read about it in books that you occasionally find in the ruins of people's homes, or hear about it in the promises of so called President John Henry Eden who says that he wants us to get back to the way things were before the war. The way I see it is that it was the way things were before the war that took us to war. I'm with Moira on this 100%. You have to be clever, and fit things together in a better way. Don't look back unless you have to, look forward to where you want to go.
Here in Big Town, you see that people really aren't thinking of the past. They are really angry about it. They just say that it betrayed them and abandoned them when they needed help the most, and when they asked people, they were simply told to go away. In some ways it has made them cynical, like Bittercup. Every time somebody makes a promise to her, she switches off and goes back inside her shell.
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Post by Deleted on Jul 9, 2016 9:14:31 GMT
Whoever thought Big Town was a good idea was mistaken. I won't say wrong, because, by their way of thinking, all adults were bad, and Big Town seemed to be a way of staving off the influence of adulthood for as long as possible, but it created a lot of very angry people who, when you think about it, will find it difficult to get on in the real world. It is not that there aren't any solitary people, it is just that those that there are, are mostly predatory, only out for themselves. The rest are the people who just want to get on with life, untroubled by the pains of community life; having witnessed it, they just want to leave.
Places like Paradise Falls, which is just nasty, or Tenpenny Tower, which has a veneer of niceness over the core of nastiness of the people in charge. Allistair Tenpenny, just wants to have it all, at least within his own little world.
Maybe Moira has an idea?
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Post by Deleted on Jul 14, 2016 11:20:32 GMT
People sometimes ask us why we don't move to a better place, to a place where the residual effects of the radiation are less extreme. There are rumours that a few places are less damaged than here, but they all seem to be up north in Canada, and we are not ready for a great trek north to a place that might not want us; we stay where we are. There are not enough of us to send out expeditions to find these places. Life is just like that, we try to survive.
All that said, things are getting better.
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Post by Deleted on Jul 15, 2016 19:12:56 GMT
It always surprises me that we act more like a bunch of individuals rather than communities trying to work together for the benefit of the whole. Even now, so many years after the war, we know who our neighbours are, but if you would ask us what they were like, you would get very few who would be able to say that they really knew about them. We are still filled with suspicion, afraid that the person sitting next to us might, one day, turn round and betray us. Raiders do that to you, though. Like the Commonwealth, or the Enclave, they have cast seeds of doubt and suspicion where we need the opposite. You just don't know. So you sit on the sidelines and wait for the outcome to happen, and live with what fate seems to have dealt you. What kind of a life is that?
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Post by Deleted on Jul 21, 2016 12:39:36 GMT
Moira has convinced me that it is much better to rebuild Springvale than to try to sort out the school. It is less exposed to attack from any wandering raider party, and within easy reach of Megaton, if the worst comes to the worst. She actually gave me that advice for nothing, and she said that it might be a good idea to bring everybody down from Big Town. There was plenty of space, and it would bring them in contact with more better, people; not so many coming over from Paradise Falls. Big Town should be handed over to the Brotherhood of Steel who, unlike the Enclave, at least have a concern for the security of the region. It would be a fair deal for everybody. All we have to do, she said was convince the Brotherhood to help us build a secure barrier round Springvale so that we end up with a series of secure communities outside the Capital. For a long time, people have been saying that the best way to keep safe, is to be as unobtrusive as possible, don't get in the way of the bullies; but if you do that, what sort of future are you building? Is it a future?
I'll go and speak to Elder Lyons in the morning. No point in suggesting things to the people in Big Town, if the Brotherhood are not interested.
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Post by Deleted on Jul 23, 2016 9:53:49 GMT
There are some days when you really feel as though you are talking to yourself. You cannot even get Three Dog on the radio. People just don't go out. It is very different from the vaults, where everything is very clean, and where you can do anything you want as part of a community of people still living within the confines of one or other of the fallout shelters that protected you from the effects of the blasts from the incoming missiles. Outside, in the wilderness, there are days, and sometimes weeks when you just can't get out for more than a very short time because the winds are going in the wrong direction. And you end up thinking too much. Even the raiders don't come out. The only thing you have to worry about, is them creatures that don't really care about the wind from the Capital, or them for whom the wind doesn't really matter, because it is already too late. The ghouls ... they're the ones you really have to worry about: "If you've never seen one, either you're very lucky, or you’re dead." That's what Moira says, and I agree. But, they don't seem to be coming about so much at the moment. Something for which we can be thankful. It's probably down to the Brotherhood, the only ones with the sort of armour that can protect you for long periods of time against the radiation. But, that doesn't get us out, and living alone, here in Springvale, that can make things pretty difficult. Maybe I should see if it is safe enough to go over to Silver’s place. Haven't seen her in a while.
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Post by Deleted on Jul 23, 2016 18:26:35 GMT
Actually, I might be being a little unfair to the ghouls. It is rumoured that there are some ghouls living in their own community in the Capital, in a place where only they can live for long periods of time, and it is said that, if you had your eyes closed, and your nose blocked to hide the smell, it would be very difficult to tell the difference between them and humans. Maybe it is just that the ones that you get out here are the ones for whom common sense is lacking; the radiation has got to their brains, and they are addled as Rosa Meitner told me in Megaton. She said that she had actually spoken to one of the Capital ghouls, from a place she would only call Underworld. She had told her all about how there were three types of ghoul, the nice ones, the nasty ones, and the ones that glow. Don't know about that. Surely you end up dead before you start glowing because of the radiation. I mean, have you ever seen a glowing, ghoul?
I thought not.
Anyway, that's enough about ghouls. You don't really want to have to think about them, unless you really have to.
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Post by Deleted on Jul 24, 2016 11:38:07 GMT
So, I finally got over to see Silver. She seemed relieved that the winds had died down; she was planning on going to Megaton to get some supplies. She wasn't really looking forward to it, she was still edgy over what Moriarty might want to do. The problem with Colin Moriarty was that, while he could be really nice, he had a mean streak about him, that manifested itself if he felt you had got one over him. He needed to be the boss, which is why he didn't get on with Lucas Simms.
He was a son of the wasteland. He saw that the real power outside the Capital, and a few other places, lay with Raiders. There was a rumour that he had once tried to let them into Megaton, so that he could take over the town, there was another armour that he had struck a deal with Allistair Tenpenney to destroy the place, kill everybody off, then he could pick up the pieces. Either way, he would be the boss. Why he didn't, nobody knew. It seems that there was something that even Colin Moriarty was afraid of.
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Post by Deleted on Jul 24, 2016 17:22:32 GMT
Raiders!
I don't think they know we're here, but I really have to make sure that Silver is all right. They look like they're heading to the school, and of they are, it is going to be very difficult for her. Her house is too close
What on earth are they doing here?
"He said that we should look out for the house with two cows. Spread out. Remember, if you find her, bring her to me, and we can put a collar on her. That’ll fix her. Once we've finished with her, we'll take her up to Paradise Falls and see if we can make a nice profit on the pair of them." He turned round to a man, obviously a trader, whose face he couldn't see. "See, I told you we wouldn't kill you if you cooperated. But, them's the breaks. Collar him!"
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Post by Deleted on Jul 25, 2016 14:28:24 GMT
Fear is a terrible thing, and outside the major enclaves, it is a common commodity. It is otherwise known as not knowing what is going to happen next, and really believing that the worst is possible. It is also knowing that, no matter how much you wish it would go away, if you are not careful, the worst CAN happen. Here, in the Wasteland, it is no longer true that you only have to fear fear itself. If that was true, then people wouldn't feel the need to hide in the deepest hole, at night when sleeping, so that people can't creep up on you, only to realise that they can bury you alive, just for the fun of it.
And, don't look to the powers that be. More often than not they are the powers that b'aint, or they are too busy taking care of the bigger picture, making sure that when sanity does finally come back to humanity, they'll be the ones in charge. It doesn't mean that they won't help you, it just means that you can't be sure; there is no 911 to dial to get someone out to help you when you are bleeding to death after some raider cut off your hand to get that nice piece of jewelry that you got on your wrist there, as a reminder of the past. You really don't want to be rememb'ring the past.
Thankfully, Silver knows all this which is why she knew that the best thing to do with two two-headed cows, out in the wasteland is not to advertise that you got them, even to the people who gave them to you. Silver knew the minds of the raiders and the slavers. She had seen them up close. So, she lost her house, but she kept her cows, and she kept herself alive, unlike the trader who had tried to sell her off. You really don't want to hear what happened to him; the sound remains with you for the rest of your life.
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Post by Deleted on Jul 28, 2016 15:43:00 GMT
A lot of the people people in the Wasteland can't read. The further you are from a major centre of population, the further you are from having the chance to learn to read, and write, and know how to do things that used to be normal. It may seem like an odd thing to say, but has given these people a much closer relationship with the things that they have. They have to know exactly what it is that they have, how it works, and how to fix it, without being able to look up the manual which will tells you everything that you need to know. I found a book, the other day, it said just that.
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